Guides for the platform, the flight simulator, the block editor, and the drone itself. Written for teachers, usable by students.
Accounts, classes, courses and progress — the site your students log in to.
Fly without a drone: missions, the 3D view, and what the simulator does and does not model.
The visual editor: every block, what it generates, and how to read the Python it writes.
The real aircraft — assembly, safety, calibration and the first flight outdoors.
UAVProg is a drone-programming classroom: students write flight code in a visual block editor, run it against a simulated aircraft in the browser, and — when they’re ready — on a real one.
These docs are split four ways. Platform is the site teachers and students log in to. Simulator is the 3D aircraft they fly. Blocks is the editor they write in. Drone is the machine on the table.